Based in Zürich, Switzerland
Press / Business contact:
We're only reachable by e-mail.
About Blindflug: We are an indie game studio founded in 2014 by Jeremy Spillmann and Moritz Zumbühl, based in Zürich, Switzerland and Poznań, Poland. Our mission is simple: We want to create beautiful, imaginative and incredibly fun games, that center around real-world dilemmas. We believe that games are an incredible medium for allowing players to experience the most complex of problems while being hugely entertaining too! Our first title First Strike, a nuclear war RTS game, has been played by more than eleven million players so far. It was followed up by the highly critical acclaimed Cloud Chasers that explores the topic of migration, the dieselpunk action game Airheart and the Apple Arcade launch title Stellar Commanders. With over 50 nominations and prizes at international awards and festivals, like the Best GDC Pitch and German Developer Innovation Prize, Blindflug is one of the standout indie game studios in Europe.
Blindflug also works for innovative clients and helps them find new ways of communication with video games. Like Finance Mission Heroes, the first game in the Swiss-German curriculum that teaches kids financial literacy; Enter - IT Security Training, a puzzle game that tests your feel for digital loopholes; and (re)format Z:, a stealth game about the Swiss Protestant Reformation that tells the story of a similar revolution in a dystopian Zurich.
HistoryFirst Strike Mobile 2014
Our first game - Is a huge success on smartphones and tablets. We sold more than 250'000 copies and have around 3.7 MIO Players. It is a Premium APP on iOS and in some Android markets powered with Ads. More on http://www.firststrike.mobi/Cloud Chasers - A journey of hope 2015
Our second game - A father and daughter on a desperate journey in hope for a future beyond the deserts. Critically acclaimed and awarded with honors around the world. Out on Mobile and PC http://cloudchasersgame.com/First Strike: Final Hour 2017
First Strike: Final Hour is a fast paced real time strategy game where you play one of the twelve biggest nuclear superpowers of the world – from known superpowers like the USA to an upstart hellraiser like North Korea – and try to be the last one remaining when the whole world blows to smithereens. Its out on PC and Mac game. More on http://www.firststrikefinalhour.com(re)format Z: 2017
Set in the historic district of Zürich, 100 years in the future, you follow programmer Alice on her quest to bring down giant megacorporation Libria and simultaneously discover the historic events 600 years ago. A mobile stealth game designed and crafted for the 500 year anniversary of church reformation. More on http://www.reformatzgame.chAirheart - Tales of broken Wings 2018
Continuing the story of Cloud Chasers, Airheart takes you to a beautiful dieselpunk world in the skies. Hunt for Flying fish, build your airplane and battle ferocious pirates in an action packed adventure all the way to the stratosphere. Launching on all major consoles and PC. More on http://airheartgame.com/Stellar Commanders
Stellar Commanders is a fast-paced multiplayer real time strategy game that pits player against player in a bid to take control of distant planets as part of an inter-galactic war for precious resources. In a future filled with conflict and scarcity, earth’s most precious metal is found to exist in small planetoids. To seize control of the Iridium buried beneath the surface of these celestial bodies, players must first engage their enemies on the surface in a tactical land grab. https://www.stellarcommanders.comFirst Strike Classic
Remade, remastered and expanded - Blindflug Studios announces First Strike: Classic to celebrate seven years of all-out global warfare https://www.stellarcommanders.com
There are far more images available for Blindflug Studios, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Swiss ICT Newcomer Award" - 2015
Team & Collaborators
Co-Founder - President/CEO
Co-Founder - Chief Game Designer
Game Graphics Designer
Michel Barengo, Freelancer
Communication - Marketing
Concept and 3D Artist