Factsheet

Developer:
Blindflug Studios
Based in Zürich, Switzerland

Release date:
19 September, 2019

Platforms:
Apple Arcade
Steam

Website:
stellarcommanders.com

Regular Price:

USDtbd

Description

Stellar Commanders is a fast-paced multiplayer real time strategy game that pits player against player in a bid to take control of distant planets as part of an inter-galactic war for precious resources. In a future filled with conflict and scarcity, earth’s most precious metal is found to exist in small planetoids. To seize control of the Iridium buried beneath the surface of these celestial bodies, players must first engage their enemies on the surface in a tactical land grab. Is it more efficient to become a destructive force that subdues the enemy opposition, or better to be a surgical, strategic conqueror that snatches key territory quickly? Players must decide based on the terrain, available resources and their opposition, taking action before seven minutes is up. The speedy 1 vs 1 battles will see each player align with a different faction and choose units based on a deep roster of unlockable futuristic troops; from rockets, tanks and stealth generators to bombastic orbital satellites, all of which will help determine tactical decisions. This is our first multiplayer strategy game and one that we’ve been excited about for some time – it seemed like a perfect next step after the huge success of First Strike. Combining the First Strike community’s feedback about making a multiplayer strategy title with our own love of ‘90s RTS games has resulted in Stellar Commanders, which will have all the fast-paced fun of a modern, tactical RTS as well as a touch of nostalgia.

History

Features

  • 1v1 multiplayer battles - Play against your Friends in an epic 1 on 1 Fight.
  • Use 5 unique unit types - Attackers, Defenders, Conquerors, Supporters and Orbital Strikes are awaiting your commands.
  • Choose your faction - Choose between the aggressive Sons and Daughters of Barovia and the expansion-oriented United Coalition of the World.
  • Release the Superweapon - Build your devastating Iridium rocket to annihilate half the planet.
  • Fast and intense gameplay - A battle only lasts 7 minutes, then the planet collapses. You have to act fast and smart.
  • Fight on the ground and in the air - Use Conquerer units to take the planets under your control. Smash your opponent with Attackers and show them who owns the planet.

Videos

Stellar Commanders YouTube


Images

download all screenshots & photos as .zip (26MB)
01_KeyVisual_NoLogo.png
00_KeyVisual_Logo.png
05_PlanetCollapse.png
03_RocketAttack.png
06_HorizontalBattle.png
02_PlanetBattle.png
04_CobaltLand.png

download logo files as .zip (1MB)
logo
logo

Awards & Recognition

  • "GDC 2019" Winner - GDC Pitch 2019 - Game Developers Conference GDC
  • "Swissgames" Winner - Interactive Media Grant - Pro Helvetia Swiss Arts Council
  • "Apple Arcade Launch Title"


About Blindflug Studios

Boilerplate
About Blindflug: We are an indie game studio founded in 2014 from the game team of the creative agency Feinheit. Our mission is simple: We want to create beautiful, imaginative and incredibly fun games, that center around complex, real world dilemmas and through that aim to create interesting new game mechanics and involving settings. We believe that games are an incredible medium for allowing players to experience the most complex of problems, but the game has to be hugely entertaining too!

More information
More information on Blindflug Studios, our logo & relevant media are available here.


Stellar Commanders Credits

Moritz Zumbuehl
Executive Producer

Jeremy Spillmann
Creative Lead, Game Design - 2D Art

Frédéric Hein
3D Art - Animation

Radoslaw Paszkowski
Programming Lead

Anastassios Martakos
Programming

Michael Müller
Programming - UI

Wojciech Miesikowski
Programming - Networking

Oliver Hoeffleur
Project Management

David Hunziker
User Interface Design

Michael Barengo
Music

Cafofo Music
Sound Effects

Gabriel Hubli
Marketing Assistance

Moritz Friess (Feinheit)
Marketing Strategy

Martin Schweizer (Feinheit)
Video Production

Luca Schafroth (Ateleris)
AI Assistance

Flurin Jenal (Streax Games)
Gamepad Controls Assistance

Qizhu Xu (Streax Games)
AI Assistance


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks